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From Dawn To Twilight: Working in Indie Gaming

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This event is jointly sponsored by NYC ACM SIGGRAPH and NYIT.

  • Panel
When Apr 26, 2017
from 07:00 pm to 09:00 pm
Where NYIT 16 W. 61st St. 11th Floor Auditorium New York, NY 10023
Contact Name Scott Lang
Contact Email
Attendees NYC ACM SIGGRAPH Members - Free
NYIT Faculty / Students / Staff - Free
Non-Members - Free
Non-Member Students - Free
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Ever wondered what it's like to work as an indie game developer ? On Wednesday, April 26, 2017, NYC ACM SIGGRAPH is hosting a panel discussion with local indie game developers to talk about what it is like to work in the industry. We will have both new and veteran independent developers cover topics on how their past experience & knowledge has helped them in their careers, what making games is like, where they see the future of the industry going and more.

Juliette Dupre, Tilting Point Games
Juliette is an industry veteran who has been working in game development for the last 6 years.She currently works at Tilting Point Games as a Senior Talent Manager helping independent game developers with the additional resources they need to succeed. Prior to Tilting Point Games, she was a recruiter at Gameloft and has published various articles on the gaming website Gamasutra.

Jess Haskins, Paperback Studios
A game designer and writer specializing in narrative design, worldbuilding, and interactive storytelling, she has worked on various indie games and is the co-chair of the IGDA NYC Chapter

Bryan Rodriguez & Joe Laurino, Attack Mountain
ATTACK MOUNTAIN is hidden away in the depths of the city of New York, where two brave men, each with over a decade of game industry experience, interrogate bright cubes called 'computers' until they spit out video games for the masses to play.

Jose Tomas Vicuña, BumbleBear Games
Recent NYU graduate whose thesis project was picked up by BumbleBear games and is now working with them to turn it into an arcade game. Prior to enrolling into NYU, he was filmmaker based out of Chile making award winning films and has taken his knowledge of cinematography into game development.


After the panel, Goodnight Games, a Manhattan based game development studio with various titles available on iOS, Android, and Amazon, will be demoing "Malevolent Machines".



Wednesday, April 26, 2017 : 7:00 pm - 9:00pm


New York Institute of Technology
16 W. 61st St.
11th Floor Auditorium
New York, NY 10023

NYC ACM SIGGRAPH wishes to thank NYIT for its generous support of this event.

Event Organizers



Michael Hosenfeld, NYC ACM SIGGRAPH & NYIT


**This event is free. However reservations are strongly encouraged. Please e-mail "" with "Indie Gaming" in the subject line to reserve a seat. **

NYC ACM SIGGRAPH Members (including student members) - Free
Faculty, Students, and Staff of NYIT - Free
Non-Members - Free
Non-Member Students - Free