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An Evening with Walt Disney Animation

This presentation will provide an in-depth view of the backend production departments at Walt Disney Feature Animation including Look Development, EFX, and Shot Finalling. Process evolution from legacy films to cutting edge technology used in current releases will be covered along with a comprehensive look at how Disney artists utilize creativity, problem solving skills, teamwork and a variety of software tools to create stunning images for Disney's animated films.

When Apr 20, 2005
from 07:00 pm to 09:00 pm
Where NYC - FIT - Haft
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Wednesday, April 20, 2005
7:00PM - 9:00PM

Haft Auditorium
Building C
W. 27th Street
(between 7th and 8th Aves.)
New York, NY

Extra detail will be provided on a powerful tool set our group has developed for the creation of shaders and texture maps in the Look Development Department.

In addition Walt Disney will be giving you a sneak peak at some of their films currently in production.

Dessert and coffee will be served following the presentation in Haft Auditorium. You will need to attend the event and get your hand stamped in order to enter the reception area.

Presenters & Bios (scheduled to present as of 4/12/05)

David Hermanson
joined Walt Disney Feature Animation in February, 2000, in the Technology Software department working on a CAPS-replacement system for "My Peoples" in Florida. David’s most recent position was supervisor of Look Development tools for all productions. He is currently transitioning to become the Technical Supervisor for "Rapunzel". He will be responsible for the implementation and smooth running of all technical aspects of the show.
    During his five-year tenure as a software supervisor, David has headed a number of different projects including CHIP, Shot Finaling Manifest (SFM), Lumiere, Paint3D and XGen. He had close involvement with pipeline work on "My Peoples", shot finagling work on "Chicken Little" and look development work on "A Day with Wilbur Robinson".
    Before coming to Disney, David worked as a computer graphics software engineer for over 10 years. During that time he worked on 3D animation software and helped develop high-end compositing systems Flame and Inferno and non-linear on–line editing systems Smoke and Fire.
    Born in Montreal, Canada, David earned a bachelors degree in Computer Science from the University of Alberta, Canada. David resides with his wife in Temple City, California. He enjoys adventure travel, competitive Scrabble, Ultimate Frisbee, soccer and racquetball. His other interests include the scientific study of animals. Prior to becoming interested in computers he planned to pursue a career as a zoologist.

Darin Hollings
came to Disney in 2000 with the acquisition of Dream Quest Images. He came aboard as an effects animator on "Crimson Tide", a Disney live-action film. Since then, he has worked in various supervisory positions on several Disney properties including "The Rock", "Con Air", "Flubber", "Armageddon", "Inspector Gadget", "Mission to Mars", "Unbreakable", "The Princess Diaries" and "Kangaroo Jack".
    Throughout his career at Disney, his supervisory titles include: Technical Supervisor, Computer Graphics Supervisor, Digital Effects Supervisor, Visual Effects Supervisor and Associate Visual Effects Supervisor. He currently works as CG Supervisor for Disney’s new Toy Story 3 (TS3) Studio. TS3 Studio was specifically set up to produce sequels to films previously brought to the big screen under the Disney/Pixar partnership.
    Before coming to Disney, Darin worked as Visual Effects Supervisor on "Sky Captain and the World of Tomorrow" and Technical Director for "We’re Back", "A Dinosaur’s Story" and "American Tale II". Prior to that, he worked his way through college colorizing black and white films for Ted Turner at American Technologies.
    Darin made the short list for the Academy Award nomination for best visual effects for "Sky Captain and the World of Tomorrow". He was also nominated for the Satellite Award for Best Visual Effects for "Sky Captain and the World of Tomorrow". Born in San Diego, California, Darin is a graduate of San Diego State University with a degree in Art and Graphic Design. His hobbies include photography and soccer. Darin resides in Los Angeles, California.

Mike Blum
Andrew Millstein

Event Organizer:
Scott Lang, NYC ACM SIGGRAPH Board of Directors & Bergen County Academies

NYC ACM SIGGRAPH wishes to thank FIT for its generous support of this event.

For directions to FIT, visit this link:


NYC ACM SIGGRAPH Members (including student members) - Free
Faculty, Students, and Staff of Fashion Institute of Technology (FIT) - Free
Non-Members - Free
Non-Member Students (with proof of current, full-time status) - Free

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